Mactor is a game created by French high school students in their final year. It is a game more or less childish where the objective is to save the paradise following an attack of hell due to the collapse of one of their wall by the ship of the mactor blighters.


This game is coded in several languages: python for the gameplay, js in a c# base, linked to python by php for the menus and dialogues.


This project shows that different languages can work together to create a game from scratch.


Finally, it will have allowed to unite a small team, dividing the roles which could give in the continuation the creation of a collaborative platform, allowing to integrate or to ask for the help in a data-processing project with people having undergone various formations.

VICTOR

Developer

NINA ZOUBLIR

DESIGNER

QUENTIN GOBERT

COLORIST

MAZIR KIRECH

COMMUNICATION